1.
New cycle of Malaysian Masters
Qualification from National Closed
1.1 For
Malaysian Master Qualification, the
tie-break count that is applied on players with same points to obtain National
Closed Individual Final Ranking shall not be used to decide the qualifying
spot into the Malaysian Masters.
1.2 In
case of tie on points score by players for Malaysian Masters Qualifiers placing
based on National Closed Individual Final Ranking, a play-off to be held in
Kuala Lumpur shall be conducted at least
1 week after the Closing Ceremony of the National Closed.
1.3 The
format of the play-off is based on Round Robin System and the duration ranges
between 2 and 6 days depending on the number of participants involve in the
play-off.
1.4 Participant
seeding number in play-off is based on National Closed Individual Final Ranking
(after tie-break count). The same seeding number to be used in play-off shall be applied for each rate of play
to be conducted in the play-off.
1.5 The
time control to be used as follows:
1.5.1 Tie between 2 participants (Max. 2 Days / 7 Rounds)
1.5.1.1 Play 2 classical games (in reverse
colour) using 90 minutes
with 30 seconds increment from move
1;
1.5.1.2 If no conclusive result from 1.5.1.1,
play 2 rapid games (in
reverse colour) using 25 minutes with 10
seconds increment from move 1;
1.5.1.3 If no conclusive result from 1.5.1.2,
play 2 blitz games (in
reverse colour) using 5 minutes to the finish;
1.5.1.4 If no conclusive result from 1.5.1.3, play one sudden-death blitz game [White is given 6 minutes, while Black is given 5 minutes]. In a case of draw result, Black shall be declared as match winner.
1.5.1.4 If no conclusive result from 1.5.1.3, play one sudden-death blitz game [White is given 6 minutes, while Black is given 5 minutes]. In a case of draw result, Black shall be declared as match winner.
1.5.2 Tie between 3 or 4 participants (Max. 3 Days /12 Rounds)
1.5.2.1 Play single round robin classical game
using 90 minutes
with 30 seconds increment from move 1;
1.5.2.2 If no conclusive result / tie for
highest scores from
1.5.2.1, play single round robin rapid game using 25 minutes with 10 seconds increment
from move 1;
1.5.2.3 If no conclusive result / tie for highest scores from 1.5.2.2, play
single round robin blitz game using
5 minutes to the finish;
1.5.2.4 If no conclusive result / tie for
highest scores from
1.5.2.3, play one sudden-death blitz game [White
is given 6 minutes, while Black is given 5 minutes].
In a case of draw result, Black shall be declared
as match winner. This process of sudden-death
blitz game is repeated until a sole
match winner is found.
1.5.3 Tie between 5 or 6 participants (Max. 4 Days / 20 Rounds)
1.5.3.1 Play single round robin classical game
using 90 minutes
with 30 seconds increment from move 1;
1.5.3.2 If no conclusive result / tie for
highest scores from 1.5.3.1, play single round robin rapid game using 25 minutes with 10 seconds increment
from move 1;
1.5.3.3 If no conclusive result / tie for
highest scores from 1.5.3.2, play single round robin blitz game using 5 minutes to the
finish;
1.5.3.4 If no conclusive result / tie for
highest scores from
1.5.3.3, play one sudden-death blitz game [White is given
6 minutes, while Black is given 5 minutes]. In a case
of draw result, Black shall
be declared as match winner. This process of
sudden-death blitz game is repeated until a sole
match winner is found.
1.5.4 Tie between 7 or 8 participants (Max. 6 Days / 28 Rounds)
1.5.4.1 Play single round robin classical game
using 90 minutes
with 30 seconds increment from move 1;
1.5.4.2 If no conclusive result / tie for
highest scores from 1.5.4.1, play single round robin rapid game using 25 minutes with 10 seconds increment
from move 1;
1.5.4.3 If no conclusive result / tie for
highest scores from 1.5.4.2, play single
round robin blitz game using
5 minutes to the finish;
1.5.4.4 If no conclusive result / tie for
highest scores from
1.5.4.3, play one sudden-death blitz game [White is
given 6 minutes, while Black is given 5 minutes]. In a case
of draw result, Black shall
be declared as match winner. This process of
sudden-death blitz game is repeated until a sole
match winner is found.
1.6 Top
three (3) finishers (after
play-off where applicable) from National
Closed (Open Category) will qualify themselves into Malaysian Masters (Open) for the Year
1.6.1 These qualifiers will be included
automatically into the National
Men Squad for the Year until next Championship Cycle
(provided they play in the Malaysian Master for the year).
1.7 Top
three (3) finishers (after
play-off where applicable) from National Closed (Women Category) will qualify
themselves into Malaysian Masters (Women) for the Year
1.7.1 These qualifiers will be included automatically
into the National Women Squad
for the Year until next Championship
Cycle (provided they play in the Malaysian Master
for the year).
2.
New cycle of Malaysian Masters
Qualification from current cycle National
squad
2.1 All
members of current cycle National Squad (both Men and Women) are automatic
qualifiers for the new cycle of Malaysian Masters Championship
2.2 Any
member of current cycle National Squad
(both Men and Women) who opt out from contesting in the new cycle of Malaysian
Masters Championship will have their National Squad status expired when the new
cycle of Malaysian Masters Championship is completed.
3.
New cycle of Malaysian Masters
Qualification for FIDE-rated players in FIDE
Active List
3.1 One automatic qualifying spot will be given
to the highest eligible FIDE-rated
players in FIDE Active List based on the release on the same month as National Closed
4. Formation of new cycle National Squad
4.1 The
top 3 finishers from the National Closed
4.2 The best 5 finishers (excluding National
Closed qualifiers) from the new cycle of Malaysian Master
Championship
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